"Now, turn off the MSX power!" Konami's MSX Game Legend 4: MSX 30th Anniversary
I think many people have been turned into the closet for more than 20 years since turned off the MSX, but why not put in your favorite game in the past and turn on the power?(I don't take responsibility even if the fire is spouted), so good evening!MSX associations.This time, Speaking of "Konami's MSX Game Legend", I will send two titles "Kore!"
■ METAL GEAR (1987)
The "Metal Gear" series, which is widely evaluated overseas as a title that symbolizes Japan's MSX games, representing all MSX games in Konami, as a title that symbolizes the game power of Japan.The first memorable work is this MSX2 version "Metal Gear".
Military actions were still rare in the computer game world.The reason is simple, because the performance of the computer in general was low.The most performance in making action games was the arcade (so -called game center), but the number was small.Even if there was, it was like "a hero who is not sure to shoot some guns and annihilate some enemies."
The metal gear of this was that the initially instructed project aimed at a game that would "shoot and move on a bang -bang enemy."Needless to say, in the performance of the MSX2, there was no performance that could display a lot of enemy bullets on the screen, and it was unlikely that the exhilaration and power of the battlefield action as in the game were at all.
On the other hand, in the world of personal computer games, many military products appeared, but they were many kinds of existing board games, and the details of the battlefield from a soldier were strategic simulation.If you think so, you can see that the reality that the work called Metal Gear wanted was quite unique.
Solo -Africa's armed fortresses, exploring information on new enemy weapons, destroying them.At the beginning of the game, only the word metal gear was caused by other members who infiltrated ahead, but he was out of breath.Looking back again, it's really attractive and unprecedented.
↑敵要塞に潜入した主人公ソリッド・スネーク。「交代だ!!」と言ってどこかへ立ち去る敵兵。その隙にエレベーターへGo! |
That said, the debut of the metal gear to the MSX world was a bit plain.What happened as a result of realistically describing military bases was a slightly darker graphic, mainly brown and lump blue, and was quite distinctive as the flashy colors were still mainstream.
I am surprised that the instructions are also written in detail the types of weapons and enemy profiles.M79, Mac-11, RPG-7V, Spetsuna, SAS, GSG9, etc. are lined up with words that are not even geeky today.At that time, the MSX user was mainly elementary and junior high school students, and how far was this commitment?I guess it was a mysterious work for many people.
No, no, as time has passed since its release, many "dark fan letters" came to arrive.It seems that it was an enthusiasm that surpassed both the thickness and the NES and the arcade.( * 1) As expected, MSX users, adults, as well as elementary and junior high school students, understood and supported the appeal of metal gears that could not be understood.
* 1) In Konami, the fan letters were classified as arcade, NES, and MSX to be browsed.The MSX game division seems to have had a lot of fan letters despite the smaller number of shipments than other models.Director Kojima said that the MSX team worked hard to support it.For the anecdote around that, look at the MSX magazine permanent preservation version 3.It's sold out now.
At that time, there were some voices from game writers in each magazine to evaluate the reality, but even our MSX magazines were "like in a game center" or "I don't have to go to the game with this."He gave an outbreak explanation that he could see, saying, "I don't write in the game with Koitsu -chan."Yes, "Metal Gear" is neither a game magazine nor a game critic, but a general MSX user of the world first discovers its splendor, highly evaluated, and spreads outstanding fun with "word of mouth".I went.I didn't do the Internet yet.
By the way, it is the main game, but what is inherited in the later series is "proceeding while hiding from the enemy" and "radio".This work is particularly influenced by the low specifications of MSX2 as mentioned above.However, for example, "enemies and surveillance cameras only find players when they are almost in front of them" is a puzzle element for the opposite hand, and it requires reasoning and insight.I had a feeling.The surveillance camera is not found just because it is a little off, and it seems to be easy at first glance because it is a screen seen from above, but the map is clearly calculated and composed to make up for it.Even in the same place, the travel speed, patrol route, initial position, etc. of the enemy soldier change in detail depending on the hero's travel, so it is not easily removed.
↑「!」やばい見つかった! 『メタルギア』は、なるべく敵に見つからないように進みながら情報を収集しなければならない。 |
Also, the penalty when it is found is particularly strong, and when you shoot properly in the early stages, you will die immediately.And this game has little merit of fighting enemy soldiers.If you don't go calmly according to the wireless advice from BIGBOSS, you will probably not be able to reach the first elevator.It's different from a game that clears only the power technique that shoots, shoots, shoots, and breaks through.
Even now, for an hour at a izakaya, the late development of the legendary, which can be talked about, was still a bit of a repetition of "betrayal", which is still unusual for the game at the time.If you act according to the advice, you will return to the starting point.
BIGBOSS's suspicious behavior, which is inconsistent with the past, is starting to stand out, such as the famous "MSX Nengen Kiri!"And finally, he has never appeared in communication alone, and he reveals its identity.Finally, the ending that has finally arrived after the hardship, the hero who communicates without a recipient while watching the exploding fortress, the radio broadcast that conveys fake news for concealment, and the staff roll that is connected as it is.Even now, it has been decided perfectly.This is often packed in 1m bit (128KB) ROM.
↑『メタルギア』シリーズ最強のアイテム“ダンボール”。中に入ればホラ、こんなに不自然なところに置いてあっても敵に見つかることはない。 |
In 1987, there were still few works in the game (excluding some adventure games).It is surprisingly unknown, but it should be noted that the back of the package of this work is clearly written as a "movie" game.However, this work does not reveal why BIGBOSS made "metal gear".The mystery will be waiting for the next work "METAL GEAR 2: Solid Snake".
By the way, this work can only be saved on a cassette tape, so it is quite difficult for us who are maniac to play on the actual machine + ROM today.However, now in various forms, the MSX version 1 and 2 have been reprinted, and it is very thankful that you can easily play with each hardware of PS3, PSVita, Xbox360, and Wii.It was a good era.
■ METAL GEAR 2: Solid Snake (1990)
This work, released in July 1990, is the last work of Konami's MSX game.In the previous work, he was an enemy soldier who only saw it before, but in this work his enemy soldiers expanded and hearing.Therefore, as a trap (trap), it can be found by sneezing floors and sneezing.The idea that leads to the later "METAL GEAR SOLID" (first PlayStation version), such as Hofuku operation hidden under the truck, transition to "avoidance" mode discovered by enemy soldiers.Many are installed.
The story was also greatly enhanced, and in the previous work, it was mainly infiltrated action until the middle, but this work has various mysteries from the beginning.In an era when nuclear weapons threats were coming from the world, the mystery of abduction of algae researchers who stealed nuclear weapons that have been abandoned, abducted algae researchers who enable petroleum refining and establish military advantage in the world.Infiltrate the enemy country Zanji Barland.These flow in the title demo, but it's really cool!It was said that I wouldn't get tired of watching it all the time.
↑電源を入れると自動的にスタートするデモを初めてみたとき、あまりのカッコよさに「MSX2ユーザーで良かった。コナミありがとう!」と心底思ったものだ。 |
A collaborator who does not reveal the occasional identity of the previous ally on the enemy side.The enemy's boss could not be defeated by wireless and wireless, and could not compete without taking effective means.An enemy with his former colleagues, and the true meaning of BIGBOSS revealed ... The fact that users have grown in three years, and the number of high school students who can understand the precise worldview may be one of the reasons for their evaluation.。
The ROM capacity, which was 1MBit in the previous work, was 4 MBIT (512KB, less than one general MSX floppy disk), and the various BGM of the extended sound source SCC that was not found in the previous work was added, and the production was large.It has spread.The hardware itself of MSX2 does not change, but in the case of the new "Metal Gear Kai D" encounter only partially, it is the end of Konami's MSX game in the comprehensive perfection, such as making it possible to follow the situation.There is also a high call for the best masterpiece suitable for decorating.
↑「バグチェックリストを入手した」一体、何の役に立つのだろう? “2”では謎や演出の幅も広がった。 |
But that was just an internal evaluation of the MSX world, and in general it was not very well known.At that time, even for home game consoles, 16 -bit was progressing, and 8 -bit machines were already said to be the past.Furthermore, a few years later, the hardware of MSX will be finished, and it will be almost impossible to obtain game software until the generalization of internet auctions.
Well, there is something that can be said now.At the time of the release of Metal Gear Solid in Preste in 1998, MSX was no longer a completely past, and it was almost gone from general TV game fans.Frankly, MSX was treated as garbage (at this time, both hard and software were discarded, and used shops refused or hated buying).Due to such a situation, fans of the MSX era thought, "Even if you say the latest metal gear, it's all different."Speaking of the movie, I imagined that the actors and the atmosphere were different, such as "Navalon's Fortress" and "Navalon's Arashi".
However, in the instructions of "Metal Gear Solid", the MSX2 version "Metal Gear" is suddenly written. That is not all. Do you remember the first battle with Cyborg Ninja? Here, even if you shoot a gun, you will not be able to proceed unless you challenge the fighting. At that time he says. "Do you remember?" When he heard this, he doubted his ears. This is only for the person who did the MSX version of "2"! Hitting with a landmine source near the last, or not knowing the opponent, the future of "Metal Gear Solid". The impression is quite different. Of course, follow -up was included so that inexperienced people could understand. In addition, I was really surprised that the MSX2 version of the MSX2 version was installed in the details, and it has a closely story -related story with the previous two works. Even though it is a huge hit in the MSX world, there is no business -related merit, such as the closely continuity with the MSX2 version, which is not enough in terms of absolute numbers!
After that, Director Kojima, the creator, often talked about the MSX2 version, which led to the re -evaluation of Konami MSX games as a whole, and supported the trend of re -evaluation of other companies' MSX software.The "Metal Gear" series is positioned in fictional world history and is depicted as a story of individual incidents and human connections.In addition, in terms of game production technology, he uses the know -how of the past work to carefully inherit ideas and fusion with the latest technology.If it is a history and culture that people create, the games created by people are also culture.Then the game will also be passed on to posterity to hand over the baton.
Players have a game and what is attractive through experience in the "Metal Gear" series, as well as what is a war, what is peace, and what is a person?It will be one of the narrators who will tell you beyond generations.It is also the influence of Konami's MSX games on the entire player.
Director Kojima made a great result of the blossoming of the next -generation video game culture, which is the next -generation video expression -style TV game culture, through the creation of the roads that the film culture, the predecessor, through the work.What kind of new expressions will be shown this time with the appearance of the next -generation aircraft, PS4 and Xbox One?I'm really looking forward to it.
By the way, not only "BIGBOSS", the main character of the latest work "Metal Gear Solid V: Ground Zeroes" (PlayStation4 / PlayStation3 / Xbox One / Xbox 360) to be released on March 20, is also MSX2.This work is the first appearance.As one of the fans, I'm going to play with such a feeling and grateful.Oh, I want to play soon.
↑最新作である『METAL GEAR SOLID V: GROUND ZEROES』は3月20日発売。 |
Related Site: Metal Gear Solid V: Ground Zeroes
If you want to play "METAL GEAR" and "METAL GEAR2: Solid Snake" on the current machine ... "Metal Gear Solid HD Edition" ( * Metal Gear Solid 3 Snake Eater HD Edition) PlayStation 3Gear Solid 3 THE LEGACY COLLECTION "PlayStation37980 yen (all prices include tax)
(C) Konami Digital Entertainment
* 2014/3/14 15:30 Corrected some typographical errors.Thank you for pointing out on Twitter.------
Well, this week's Otasu -san ... (from Konami's MSX Game Legend 3rd Tweet)
吉田@yo4da さんドラキュラはぴゅう太も持ってた石原くん家で遊んだような―― Who is the tsukkomi, Ishihara -kun, and Tommy (now Takara Tomy), known in Japanese Basic, also has Konami's transplant game, and at that time (released before MSX)?I was surprised at the good deki.Also, the music of the Kuju Castle Dracula also has good music.The song began to flow in my head.
後野まつり@静岡市在住 @m_atono さん静岡ナショナルショウルームにあったなと思いだした。10倍は無かったが――If there is national, if you think it's like an international exhibition hall, is it a Matsushita Electric national!Right now, it seems to be named "Panasonic Living Show Room" (Google).Probably it was exhibited for the demo of Matsushita MSX "CF-2000" and "FS-A1".
Please try to tweet with a hashtag called “#MSX30TH”, such as memories of this “Metal Gear” series.The interesting story may be featured here again.
■ MSX 30th Anniversary Memorial "Slot & Sprite" is on sale on the release of e -books!Includes chronology.Please see on BOOK ☆ WALKER and each distribution site.Weekly ASCII One Theme MSX 30th Anniversary: MSX History and Future (Book ☆ Walker)